![]() ![]() It was slow and thoughtful content to let you drink in its lavish world without pushing you along too much. Like the rest of Dragon Quest, it was a deeply traditional RPG with no qualms about relying on outdated concepts like random encounters. The original game was sort of the opposite of what you would expect from a mobile game. ![]() Because as nice as Dragon Quest VIII looks after all these years, it's a pretty flawed port. ![]() It's a mark of both how far mobile gaming has come, and how far it has to go. release on the PlayStation 2, is something of a revelation. To see Dragon Quest VIII on the mobile phone now, nearly a decade after its original U.S. Some would argue that it was all downhill after that. It's the one game that managed to capture the sprawling grandeur of a genre that had previously been limited to simple polygonal maps and 16-bit sprites. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.ĭragon Quest VIII still looms large in the mind of a lot of Japanese RPG fans. This article first appeared on USgamer, a partner publication of VG247. ![]()
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